Cargo Industry
A downloadable game
Cargo Industry is a retro-inspired transport strategy game where you start with a single rusty train and truck and build your own logistics empire. Take contracts, connect industries, expand your network, and shape the world your drivers live in.
Build your own transport empire in a retro-inspired strategy game where smart planning and efficient logistics are the keys to success.
Lay down railway lines and roads, connect cities and industries, build factories, and create transportation networks that keep your economy moving. Coordinate trains and vehicles to deliver raw materials where they are needed and turn them into valuable goods.
Plan your routes, optimize your network, expand your infrastructure, and watch your growing transport system come to life. Whether you prefer carefully optimized rail networks or a sprawling mix of roads, trains, factories, and vehicles, the way you build your empire is up to you.
Key features
Build Your Transport Network — Construct railways and roads to connect industries, cities, and resources.
Manage Trains & Vehicles — Coordinate your fleet and create efficient routes for transporting goods and raw materials.
Develop Your Industries — Build factories and connect them to the supply chain to keep production running.
Optimize Your Logistics — Plan routes, manage transportation, and improve the flow of resources across your network.
Expand Your Empire — Start small and gradually build a larger and more complex transportation network.
Release
Build your network, manage your transportation empire, and discover how far you can take it. The game is being developed with a focus on classic transport-management gameplay, accessible mechanics, and a charming retro-inspired style.
More details, features, and improvements will be added as development continues. Follow the game to stay up to date and be there when the journey begins.
The development of this game started in July 2024 as a hobby project (I did not programming every day), the initial architecture was created on 17 March 2025. Until 17 January 2026 I programmed without AI, about 40% of the development, basic architecture, tile system and terrain rendering. After that I already used AI (ChatGPT, Claude Sonnet/Opus). The game was completed in August 2026. The most intensive development was from April to June 2026. I gradually wrote about 25 longer prompts. The game contains a total of 86 source files and about 20 main source files. I was inspired by games from the 1990s.
Indicatrix Studio is a fictional company name and merely a brand operated by a single individual.
Indicatrix Studio: http://indicatrixstudio.github.io
Development Log:
https://mtt-web.github.io/games/indicatrix/
STEAM Page:
https://store.steampowered.com/app/5155330/Cargo_Industry/
| Published | 1 hour ago |
| Status | Released |
| Author | Indicatrix Studio |
| Genre | Simulation, Strategy |
| Tags | Indie, Retro, Unity |
| Links | Steam |
| AI Disclosure | AI Assisted, Code |






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